Mission 1: Campor III - Resupply

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Mission Info

Status Completed Mission
Description

In the year 2396, the USS Columbia embarks on a crucial mission to Campor III. This remote colony has been under development for just over 15 years. The colony's progress has been significant, but several challenges still require the expertise of highly trained Starfleet personnel. As the Columbia arrives at Campor III, the crew must undertake a series of tasks to ensure the colony's continued growth and well-being.

The Engineering department will focus on bolstering the colony's infrastructure. They will design and construct advanced power generators to provide sustainable energy and ensure the colony's future development. The engineers will also work on sophisticated environmental control systems which regulate the atmosphere. Terraformers use these machines to create a habitable environment for the colonists. In addition, they will lend their expertise to the construction of resource extraction facilities to help locals collect local resources.

The Medical department will work with fledgling medical facilities being set up across the colony. They will be ready to offer immediate care to any colonists in need. They can conduct thorough health assessments for each individual and develop personalized health plans to address their specific needs. Disease prevention measures take priority, with the implementation of vaccination programs and the establishment of quarantine protocols if needed. These precautions ensure the colonists' well-being and protect them from potential outbreaks.

The Science department will immerse themselves in understanding Campor III's unique environment. They will conduct extensive surveys and meticulously study the planet's geological and atmospheric conditions. This information will help assess potential hazards and identify optimal locations for further settlement. The scientists will also study the local flora and fauna, ensuring the safety of the colonists while preserving the delicate balance of the planet's ecosystem. They will also investigate any anomalous readings or phenomena that could impact the colony's infrastructure or inhabitants.

Flight Control assumes a critical role in ensuring seamless operations for both the Columbia and the colony. They establish a secure and efficient transport system between the starship and the colony, facilitating the transfer of personnel, supplies, and equipment. Flight Control also collaborates with other departments to develop comprehensive evacuation plans, ready to safeguard the colonists in the face of emergencies or natural disasters.

Throughout the mission, the crew of the USS Columbia will encounter unexpected obstacles that test their skills and resilience. By working closely with the colonists, the crew establishes a strong bond and leaves a lasting legacy in the development of Campor III. It appears somebody is opposed to the colony’s success. Locals will report an increasing amount of sabotage which has grown over the past few weeks.

How will the crew of the Columbia react when their own efforts appear targeted for subterfuge?

Start Date Wed Dec 31st, 1969 @ 8:00pm
End Date Tue Feb 6th, 2024 @ 7:12am

Mission Posts

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Title Timeline Location
Early Arrival
by Lieutenant Commander Rikka Takanashi M.D. & Captain Ryhl th'Zeles
MD C32, July 20th 2396 Main Sickbay
Shooting Hoops
by Captain Ryhl th'Zeles & Lieutenant Commander Johanna Lyngstad & Lieutenant Sava
TBD, 1800 hours The Gym
Lost Faith
by
A personal mission
by Lieutenant Commander Jason Elliot & Lieutenant JG Mario Pranjić & Ensign Annika Wiseman
MD 18 2030hrs Intelligence Office
"This is fun for me" - Holodeck Shenanigans
by Commander Chalan Kendri
MD C18; Holodeck Time: June 12th, 2156 Holodeck 1 to the Bolian Restaurant
A Letter Home
by Lieutenant Pharos Ventari
Current Personal Quarters
Ferengi Neighborhood Walk
by Ensign Ivitha zh'Vaoreth & Crewman Yaves Lasa
MD C20 Campor III Ferengi Settlement
Chez Sandrine Part 4: What's Going On
by Thrita sh'Qirhess
MD: TBD After Part 3 Holodeck 3
In Search of Wellness
by Captain Ryhl th'Zeles
MD C21, 1140 hours Deck 10, Counselor Drylo's Office
Just a little naughty
by Lieutenant JG Mario Pranjić
MD: C22 Pilot's locker room
Ferengi 4: Mischief by the Filtration System
by
MD: C20, After Water Tower Part 3 Campor III Ferengi Settlement
Chez Sandrine Part 3: Rack 'em Up
by Thrita sh'Qirhess
TBD after part 2 Holodeck 3
Romulan 3: Getting their Bearings
by Commander Chalan Kendri & Lieutenant Commander Jorel Torin II & Ensign Dramin & Ensign Annika Wiseman
MD: C20, After Part 2 Campor III - Duveek Settlement
A Quiet Evening In
by Ensign Sar
MD C22, 2140 hours Sar's Quarters
A Future?
by Commander Chalan Kendri
M-Cwhatever, post-Ferengi water bs Officers' Lounge
Not between friends
by Ensign Annika Wiseman
--- Annika's Quarters
As close to home as it gets
by Lieutenant Commander Jason Elliot
--- Holodeck 1
The Lab
by Captain Ryhl th'Zeles & Lieutenant Pharos Ventari
Current Engineering Deck
Analyze This!
by
MD (C3-12) 1500 Counseling Office
When things happen...
by Lieutenant Commander Jason Elliot & Lieutenant JG Mario Pranjić & Ensign Annika Wiseman & Commander Chalan Kendri
MD C20 1706hrs Intelligence Office - Jason's Office
Learning Ops
by Captain Ryhl th'Zeles
MD C11, 0925 hours Deck 1, Captain's Ready Room
Dinner from the Ferengi, To Thank Our Starfleet Guests, Part 4
by Captain Ryhl th'Zeles & Commander Chalan Kendri & Lieutenant Commander Johanna Lyngstad & Crewman Ki'ana
MD: C17 1930 Hours, After Part 3 Campor III Ferengi Settlement
Ferengi Part 3: Rebuilding the Water Tower
by Lieutenant Commander Johanna Lyngstad & Ensign Sar
MD: C19, After Part 2 Campor III Ferengi Settlement
Apres-Ski Bar, Part 1: Eight Crazy Nights/Christmas
by Captain Ryhl th'Zeles & Ensign Sar & Commander Chalan Kendri & Lieutenant Commander Jorel Torin II & Lieutenant Commander Jason Elliot
1900 hours Holodecks
Face Masks and Popcorn
by Ensign Annika Wiseman
TBD Lissa's Quarters, Deck 10

Mission Summary

The mission will start mid-journey with an opening briefing. The CO will brief each department. Each department will have time to plan for their arrival at Campor III.

On arrival, teams will meet with local contacts. Equipment and supplies will likely be presented to the colonists. They will bring characters into their worlds, showing them where they work, potentially how they live and eat. A picture can be built of the colony and it's issues.

Eventually news of sabotage will increase. This is a situation that will have to be dealt with, likely with dramatic results. Time can be spent playing in the Campor III world, developing characters, the Columbia and the crew.